
#ifndef _COMMON_H_
#define _COMMON_H_
#define _CRT_SECURE_NO_WARNINGS
#define _CRTDBG_MAP_ALLOC
#include <stdlib.h>
#include <crtdbg.h>
#include <stdio.h>
#include <stdlib.h>
#include <iostream>
#include <iomanip>
#include <vector>
#include <set>
#include <stack>
using namespace std;
const char OUR_TYPE = 'x';
const char ENEMY_TYPE = 'o';
const char BLANK_TYPE = '-';
const char BLOCK_TYPE = 'b';
const int WIDTH_LIMIT = 5;
#define BUFFER_LENGTH 20
enum DIRECTION
{
	VERTICAL, HORIZONTAL, DIAGONAL1, DIAGONAL2, DIRECTION_COUNT = 4
};
#endif